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Microsoft is shutting down Skype after over 10 years

Microsoft on Friday announced it was retiring Skype, the online voice and video call pioneer that the tech titan acquired in 2011.

“Starting in May 2025, Skype will no longer be available,” said a post from Skype support on X, directing users to sign into Microsoft’s Teams platform for further use of its services.

Skype was founded in 2003 by Scandinavians Niklas Zennstrom and Janus Friis in Estonia, revolutionizing internet communication by offering free voice calls between computers and affordable rates for calls to landlines and mobile phones.

Over the years, and as internet speeds improved, Skype evolved to include video calls, instant messaging, file sharing and group communication features.

By 2005, Skype had already reached 50 million registered users, demonstrating its rapid global adoption.

Online auction site eBay acquired Skype in 2005 for approximately $2.6 billion, but the expected synergies never panned out, and in 2009, eBay sold a majority stake to a group of investors, who then sold it to Microsoft.

In recent years, especially after the rise of the smartphone, Skype failed to hold onto its place against new rivals such as Meta-owned WhatsApp and Zoom, as well as Microsoft’s own Teams.

“We’ve learned a lot from Skype… as we’ve evolved Teams over the last seven to eight years,” Jeff Teper, president of Microsoft 365 collaborative apps and platforms, told CNBC.

“But we felt like now is the time because we can be simpler for the market, for our customer base, and we can deliver more innovation faster just by being focused on Teams.”

Microsoft said that Skype group chats would remain intact in the transition to Teams and that during a 60-day window, messages on Microsoft and Teams will be interoperable so you can message contacts from Teams and those messages will be delivered to friends still using Skype.

In one big change, Microsoft is removing Skype’s telephony features, meaning you’ll no longer be able to call regular phone numbers, cell phones, or make international calls through the service.

Microsoft told The Verge that these features are no longer as relevant in today’s communication landscape where mobile data plans are less expensive.

The name “Skype” derived from “Sky peer-to-peer,” the technology that was fundamental to Skype’s original architecture.

The peer-to-peer aspect was crucial as it distributed the network demands across users’ computers rather than relying solely on centralized servers, which was a key innovation that allowed Skype to scale rapidly during its early years. (Channels)

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Sony’s PlayStation Network reports major global outage


Sony’s PlayStation Network (PSN), which connects gamers online on its systems, experienced a massive outage that lasted about 24 hours.

PlayStation Support posted an update on X that users “should be able to access online features without any problems now,” following reports of outages on Friday.

The service issues began on Friday at 7 p.m. ET, according to PlayStation’s status website. The outage had made it difficult for many users to access account management, gaming, video, the PlayStation Store and Direct services on the internet and their console devices, like the PlayStation 5.

The outage was among the longest the platform has experienced.

In April 2011, almost all of PlayStation Network’s subscribers lost access to its services for nearly a month following a data breach.

Sony and PlayStation did not respond to CNN’s requests for comment. PlayStation has not stated what caused the outage.

Some users had posted to TikTok and X that they were regaining access on Saturday afternoon, though some claimed the functioning service was only temporary. PSN has an estimated 116 million monthly users, according to Sony Interactive Entertainment estimates from September 30.

On Friday night, the services team for Marvel Rivals — a game released in December on platforms including PlayStation — posted to X that users “might have difficulty launching games, apps, or network features.”

The post also said that they were “actively communicating with the PlayStation team.”

“We’re seeing players able to log-in and play again on PlayStation platforms, but not all game services may be back online,” Fortnite’s services team posted to X on Saturday afternoon. (CNN)